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Hytale Update 6 Part 9: Hardcore Mode Is Here — What Happens on Death?

アップデート6 パート9まとめ|ついにハードコアモード実装・死んだらどうなる?

I’m the Professor. Before we knew it, Update 6 has reached Part 9. With small updates every week, Update 6 has grown into quite a hefty update. This week’s headliner is Hardcore mode!

📌 Key points this week

  • Hardcore mode is here (selectable only at world creation)
  • When you die, you don’t respawn and become a spectator
  • Sliding no longer uses stamina
  • Search added to key bindings
  • Star positions in the night sky are now correct

What is Hardcore mode?

Just like Minecraft’s Hardcore, it’s a mode where you can’t come back after dying. Enemies don’t get any tougher — it’s simply game over once you die.

  • Enable it with a checkbox in the settings when creating a world (it can’t be changed later)
  • When you die, you don’t respawn — you drop everything you’re carrying on the spot and switch to Spectator mode

There’s actually a loophole

When KeniPoyo tested it, typing the /spectate command let him move around normally again. However, your items stay where you died, and you start over with no gear at all. It’s not a full revival, so in practice it’s still pretty brutal.

Hardcore mode was later expanded into four variants in Part 11.

Other changes

  • Sliding no longer consumes stamina
  • Key bindings (controls) now have a search function
  • Star positions were fixed, so the night sky now displays correctly
  • Minor bug fixes
🧪
Professor’s note
I’m amazed anyone was bothered by the star positions! Watching little details like this get fixed is part of the fun of Early Access.

More update news

← Previous: Update 6 Part 7Next: Update 6 Part 10 →

📢 See all update news →

🎮 When you buy or upgrade Hytale, enter KeniPoyo (capital K and P) in the creator code field on the left side of the purchase screen to support KeniPoyo’s work!

Information reflects the pre-release and release versions as of the video’s publication (July 25, 2026). Later updates may have changed things.

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